Golang Programming
Comprehensive Go course covering basic syntax, concurrency, and package management for all skill levels.
Introduction to Go (6)
This section provides a foundational understanding of the Go programming language, including:
- Purpose and Design of the Go Programming Language
- Language and Run-time Library
- Programs and Packages
- The Go Development Environment
- Workspaces
- Dependency Management
Go Basics (14)
This section covers fundamental aspects of Go programming, including:
- Structure of a Go Program
- Package
- Functions and the main() Function
- Importing and Using Packages
- Variables
- Scalar Data Types
- Vector Data Types
- Pointers
- Control Structures
- Functions
- Parameters
- Return Values
- Closures
- Errors and Error Handling
Intermediate Go (18)
This section dives deeper into intermediate-level concepts in Go, including:
- Complex Types
- Structs
- Members
- Anonymous Members
- Pointers to Structs
- Arrays and Maps of Structs
- Interfaces
- Defining Interfaces
- Implicitness of Interfaces
- Encapsulation
- Packages as Namespaces
- Variable Scope
- Structs as Namespaces
- Methods
- Polymorphism
- Control Flow
- Panic and Recover
- Defer
Some Core Go Packages and Tools (5)
This section focuses on essential Go packages and tools commonly used in development:
- Formatting and Templates
- Unit Testing
- File I/O
- Database Connectivity
- Web Development
Advanced Go (10)
This section delves into advanced topics and best practices in Go programming, including:
- Concurrency
- Understanding the Go Model of Concurrency
- Go routines
- Channels and Coordination
- Creating Go Packages
- Robustness and Error Management
- Encapsulation vs. Exposure
- Documentation
- Publishing
- Interfacing Go with Other Languages